Page 1 of 6 123 ... LastLast
Results 1 to 10 of 52

Thread: compiz

  1. #1
    Just burned his ISO
    Join Date
    Mar 2007
    Posts
    12

    Default compiz

    Hi everyone.

    I tried install beryl and compiz. Results of that were fatal.
    I saw on forum picture. In the picture I can see backtrack (probably BT3) and there is compiz/beryl.

    Could you tell me what the packages (tgz) I need to successfully install compiz?

    I installed xorg 7.1 and drivers NVIDIA for Geoforce 4 mx.

    I also installed pyrex, cairo, pygtkg, pygobject... but when I run ccsm I see import pygtk not found. What I must do ?

    My distro is BT2. Im using it for about once year.

  2. #2
    Senior Member shamanvirtuel's Avatar
    Join Date
    Mar 2010
    Location
    Somewhere in the "Ex" human right country
    Posts
    2,988

    Default

    from shadz blog (one bt developer), you will need packages i think that are unavailable but will be included in BT3 (will work out of the box)

    Backtrack & t3h cub3z & T42 = pwnsauce

    Posted on September 30th, 2007 by Shadz

    Im going to start documenting a little of what muts and I did to get t3h cub3z working on my T42.
    It will only make sense if you have the packages for compiz from muts.
    My xorg.conf
    bt ~ # cat /etc/X11/xorg.conf
    Section “ServerLayout”
    Identifier “X.org Configured”
    Screen 0 “Screen0″ 0 0
    InputDevice “Mouse0″ “CorePointer”
    InputDevice “Keyboard0″ “CoreKeyboard”
    Option “AIGLX” “true”
    EndSection
    Section “Files”
    RgbPath “/usr/share/X11/rgb”
    ModulePath “/usr/lib/xorg/modules”
    FontPath “/usr/share/fonts/TTF”
    FontPath “/usr/share/fonts/OTF”
    FontPath “/usr/share/fonts/Type1″
    FontPath “/usr/share/fonts/misc”
    FontPath “/usr/share/fonts/75dpi/:unscaled”
    EndSection
    Section “Module”
    Load “GLcore”
    Load “dbe”
    Load “dri”
    Load “extmod”
    Load “glx”
    Load “record”
    Load “xtrap”
    Load “freetype”
    Load “type1″
    EndSection
    Section “InputDevice”
    Identifier “Keyboard0″
    Driver “kbd”
    EndSection
    Section “InputDevice”
    Identifier “Mouse0″
    Driver “mouse”
    Option “Protocol” “auto”
    Option “Device” “/dev/input/mice”
    Option “ZAxisMapping” “4 5 6 7″
    EndSection
    Section “Monitor”
    Identifier “Monitor0″
    VendorName “LPL”
    ModelName “1279″
    EndSection
    Section “Device”
    Identifier “Card0″
    Driver “radeon” #radeon
    VendorName “ATI Technologies Inc”
    BoardName “Radeon Mobility M7 LW [Radeon Mobility 7500]”
    BusID “PCI:1:0:0″
    Option “DRI” “true”
    Option “ColorTiling” “on”
    Option “EnablePageFlip” “true”
    Option “AccelMethod” “EXA”
    #Option “XAANoOffscreenPixmaps”
    #Option “AddARGBGLXVisuals” “True”
    #Option “TripleBuffer” “True”
    #OPtion “AllowGLXWithCompisite” “True”
    EndSection
    Section “Screen”
    Identifier “Screen0″
    Device “Card0″
    DefaultDepth 16
    Monitor “Monitor0″
    SubSection “Display”
    Viewport 0 0
    Depth 1
    EndSubSection
    SubSection “Display”
    Viewport 0 0
    Depth 4
    EndSubSection
    SubSection “Display”
    Viewport 0 0
    Depth 8
    EndSubSection
    SubSection “Display”
    Viewport 0 0
    Depth 15
    EndSubSection
    SubSection “Display”
    Viewport 0 0
    Depth 16
    EndSubSection
    SubSection “Display”
    Viewport 0 0
    Depth 24
    EndSubSection
    EndSection
    Section “Extensions”
    Option “Composite” “Enable”
    EndSection
    #Section “DRI”
    # Group 0
    # Mode 0666
    #EndSection
    bt ~ #
    glxinfo
    bt ~ # glxinfo
    name of display: :0.0
    libGL warning: 3D driver claims to not support visual 0×4b
    display: :0 screen: 0
    direct rendering: Yes
    server glx vendor string: SGI
    server glx version string: 1.2
    server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
    client glx vendor string: SGI
    client glx version string: 1.4
    client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
    GLX version: 1.2
    GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
    OpenGL vendor string: Tungsten Graphics, Inc.
    OpenGL renderer string: Mesa DRI Radeon 20061018 AGP 4x x86/MMX/SSE2 TCL
    OpenGL version string: 1.3 Mesa 6.5.2
    OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_window_pos,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_logic_op,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
    GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_histogram,
    GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
    GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
    GL_NV_light_max_exponent, GL_NV_texture_rectangle,
    GL_NV_texgen_reflection, GL_OES_read_format, GL_SGI_color_matrix,
    GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod
    visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
    id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
    ———————————————————————-
    0×23 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
    0×24 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
    0×25 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
    0×26 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
    0×27 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
    0×28 16 tc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
    0×29 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
    0×2a 16 tc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
    0×2b 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
    0×2c 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
    0×2d 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
    0×2e 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
    0×2f 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
    0×30 16 dc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
    0×31 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
    0×32 16 dc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
    0×4b 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 Ncon
    bt ~ #
    glxgears
    bt ~ # glxgears
    libGL warning: 3D driver claims to not support visual 0×4b
    6211 frames in 5.0 seconds = 1242.080 FPS
    4567 frames in 5.0 seconds = 913.296 FPS
    4319 frames in 5.0 seconds = 863.660 FPS
    5923 frames in 5.0 seconds = 1184.499 FPS
    6226 frames in 5.0 seconds = 1245.018 FPS
    6209 frames in 5.0 seconds = 1241.666 FPS
    Required
    Add all the modules (lzm2dir /)
    cairo-1.4.10.tar.gz
    ccsm-0.5.2-i686-1stk.lzm*
    ccsm-0.5.2-i686-2stk.lzm*
    ccsm-0.5.2-i686-3stk.lzm*
    compiz-0.5.2-i686-1stk.lzm*
    compiz-bcop-0.5.2-i686-1stk.lzm*
    compiz-fusion-plugins-extra-0.5.2-i686-1stk.lzm*
    compiz-fusion-plugins-main-0.5.2-i686-1stk.lzm*
    compiz-fusion-plugins-unsupported-0.5.2-i686-1stk.lzm*
    compizconfig-backend-gconf-0.5.2-i686-1stk.lzm*
    compizconfig-python-0.5.2-i686-1stk.lzm*
    emerald-0.5.2-i686-1stk.lzm*
    emerald-themes-0.5.2-i686-1stk.lzm*
    fusion-icon-git070822-i686-1stk.lzm*
    libcompizconfig-0.5.2-i686-1stk.lzm*
    libwnck-2.18.3-i486-1sl.lzm*
    mesa-6.5.2-i486-1.lzm*
    pycairo-1.4.0-i686-1br.lzm*
    pygobject-2.13.1-i686-1br.lzm*
    pygtk-2.10.6-i486-1sl.lzm*
    This was the last thing I had to do to get it all to work, took me an hour to find barabas’s post over @ the compiz forum, heh.
    mkdir ~/.kde/env
    nano ~/.kde/env/compiz.sh
    #!/bin/bash
    KDEWM=fusion-icon
    Watch your back, your packetz will belong to me soon... xD

    BackTrack :
    Giving Machine Guns to Monkeys since 2006

  3. #3
    Developer
    Join Date
    Mar 2007
    Posts
    6,126

    Default

    The packages are not available. i think they were made by muts from the other distrubutions like unbuntu. I just down loaded kunbuntu 7.10 and enabled compiz-fusion to see what all the hype was about. True it does look cool but even with 2 gigs or ram and a 2gig swap it was bogging down my machine hard. Not very useful for pentesting but its pretty f%$#ing cool

  4. #4
    Junior Member
    Join Date
    Aug 2007
    Posts
    55

    Default

    Quote Originally Posted by purehate View Post
    The packages are not available. i think they were made by muts from the other distrubutions like unbuntu. I just down loaded kunbuntu 7.10 and enabled compiz-fusion to see what all the hype was about. True it does look cool but even with 2 gigs or ram and a 2gig swap it was bogging down my machine hard. Not very useful for pentesting but its pretty f%$#ing cool
    In fact it was me who made them . Anyway... I can tell you that on the same machine, the framerate of glxgears was 4 times as high on BT3 than it was on Ubuntu. Reason I believe is that ubuntu uses their own modded Xorg and drivers (?!). This was on a box with intel845 videocard, 512 ram, P4 - 850 fps on BT3, 200 on feisty.
    On my Desktop which has dual core, 2Gigs of ram and an nvidia 7950 GS, Compiz is very fluent and fast, even with 1920*1200 resolution and 24 bit depth.
    Goal for bt3 will be to have compiz optional and hopefully running out of the box on as many configurations as possible. I have had it succesfully running on intel, ati and nvidia, using opensource drivers for the first two and proprietary drivers for nvidia.
    Some people say that there is no added value in running compiz, but hey, it looks damn cool and it's loads of fun to show it to people who think linux is still 80*25 shell

    oh...and the packages where created from slackware...

  5. #5
    Developer
    Join Date
    Mar 2007
    Posts
    6,126

    Default

    Quote Originally Posted by barbsie View Post
    In fact it was me who made them . Anyway... I can tell you that on the same machine, the framerate of glxgears was 4 times as high on BT3 than it was on Ubuntu. Reason I believe is that ubuntu uses their own modded Xorg and drivers (?!). This was on a box with intel845 videocard, 512 ram, P4 - 850 fps on BT3, 200 on feisty.
    On my Desktop which has dual core, 2Gigs of ram and an nvidia 7950 GS, Compiz is very fluent and fast, even with 1920*1200 resolution and 24 bit depth.
    Goal for bt3 will be to have compiz optional and hopefully running out of the box on as many configurations as possible. I have had it succesfully running on intel, ati and nvidia, using opensource drivers for the first two and proprietary drivers for nvidia.
    Some people say that there is no added value in running compiz, but hey, it looks damn cool and it's loads of fun to show it to people who think linux is still 80*25 shell

    oh...and the packages where created from slackware...
    Thank you for clearing that up. I didn't know for sure who created it. I'm glad to hear it may work better than kunbuntu did. I tried to get it going in bt myself but could never get past the 'composite manager' error. So are those packages available? or is it hush hush.

  6. #6
    Developer
    Join Date
    Mar 2007
    Posts
    6,126

    Default

    I believe I have found most of the packages needed for compize-fusion like we have been talking about earlier in this thread. It looks like you must have slackware 12.0 installed. Anyway maby I'll give it another go in the next few days to see if I can get it going. Any helpful input from that gentleman who said he created the packages would be great

    http://www.linuxpackages.net/search_...15&position=30

  7. #7
    Junior Member
    Join Date
    Aug 2007
    Posts
    55

    Default compiz

    Quote Originally Posted by purehate View Post
    I believe I have found most of the packages needed for compize-fusion like we have been talking about earlier in this thread. It looks like you must have slackware 12.0 installed. Anyway maby I'll give it another go in the next few days to see if I can get it going. Any helpful input from that gentleman who said he created the packages would be great
    The Packages you need are the ones that were described earlier (see Shadz site). For Intel and ATI cards you need the Mesa drivers. For Nvidia, you need the nvidia drivers. Everything was tested on BT3 core. You need to make sure you got direct rendering working which you can test with glxgears (part of the Mesa package). Thats IMHO the hardest part. Be careful that you don't load nvidia drivers at startup time if you use another card because they will overwrite glx stuff of the mesa drivers.
    If you got that working, lemme know and I'll explain how to get compiz working.
    Otherwise, just be patient and wait for the BT3 release.
    There are some clues on the compiz forum (post by barabas - that's me). As I said, it's based on BT3. I haven't tested if this works on bt2.

    here's some more teasers:


    hxxp://s223.photobucket.com/albums/dd124/barbsie_/

  8. #8
    Developer
    Join Date
    Mar 2007
    Posts
    6,126

    Default

    Quote Originally Posted by barbsie View Post
    The Packages you need are the ones that were described earlier (see Shadz site). For Intel and ATI cards you need the Mesa drivers. For Nvidia, you need the nvidia drivers. Everything was tested on BT3 core. You need to make sure you got direct rendering working which you can test with glxgears (part of the Mesa package). Thats IMHO the hardest part. Be careful that you don't load nvidia drivers at startup time if you use another card because they will overwrite glx stuff of the mesa drivers.
    If you got that working, lemme know and I'll explain how to get compiz working.
    Otherwise, just be patient and wait for the BT3 release.
    There are some clues on the compiz forum (post by barabas - that's me). As I said, it's based on BT3. I haven't tested if this works on bt2.

    here's some more teasers:


    hxxp://s223.photobucket.com/albums/dd124/barbsie_/
    So I have a few questions. i have the package and it comes with a mesa module.is that all I need or do I need the source code? So after i run the mesa module I have to run glxgears before doing all the other .lzms?

  9. #9
    Very good friend of the forum drgr33n's Avatar
    Join Date
    Jan 2010
    Location
    Dark side of the moon ...
    Posts
    699

    Default

    compiz is included in slackware 12. I have it running on my intel 915gm graphics card via intels drivers. Also had it running with vesa




    After taking this picture I done some tweaking in the xorg.conf file and got my framerate up to 665.031 FPS.

    Heres my xorg.conf

    Code:
      
    Section "ServerLayout"
    Identifier     "X.org Configured"
    Screen      0  "Screen0" 0 0
    InputDevice    "Mouse0" "CorePointer"
    InputDevice    "Keyboard0" "CoreKeyboard"
    EndSection
    
    Section "Files"
    RgbPath      "/usr/share/X11/rgb"
    ModulePath   "/usr/lib/xorg/modules"
    FontPath     "/usr/share/fonts/TTF"
    FontPath     "/usr/share/fonts/OTF"
    FontPath     "/usr/share/fonts/Type1"
    FontPath     "/usr/share/fonts/misc"
    FontPath     "/usr/share/fonts/75dpi/:unscaled"
    EndSection
    
    Section "Module"
    Load  "dri"
    Load  "GLcore"
    Load  "glx"
    Load  "dbe"
    Load  "xtrap"
    Load  "extmod"
    Load  "record"
    Load  "type1"
    Load  "freetype"
    EndSection
    
    Section "InputDevice"
    Identifier  "Keyboard0"
    Driver      "kbd"
    EndSection
    
    Section "InputDevice"
    Identifier  "Mouse0"
    Driver      "mouse"
    Option	    "Protocol" "auto"
    Option	    "Device" "/dev/input/mice"
    Option	    "ZAxisMapping" "4 5 6 7"
    EndSection
    
    Section "Monitor"
    Identifier   "Monitor0"
    VendorName   "SEC"
    ModelName    "3647"
    EndSection
    
    Section "Device"
    Identifier  "Card0"
    Driver      "intel"
    VendorName  "Intel Corporation"
    BoardName   "Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller"
    BusID       "PCI:0:2:0"
    Option "DRI" "true"
    Option "EnablePageFlip" "true"
    Option  "XAANoOffscreenPixmaps" "true"
    EndSection
    
    Section "Screen"
    Identifier "Screen0"
    Device     "Card0"
    Monitor    "Monitor0"
    SubSection "Display"
    Viewport   0 0
    Depth     1
    EndSubSection
    SubSection "Display"
    Viewport   0 0
    Depth     4
    EndSubSection
    SubSection "Display"
    Viewport   0 0
    Depth     8
    EndSubSection
    SubSection "Display"
    Viewport   0 0
    Depth     15
    EndSubSection
    SubSection "Display"
    Viewport   0 0
    Depth     16
    EndSubSection
    SubSection "Display"
    Viewport   0 0
    Depth     24
    EndSubSection
    EndSection
    
    Section "DRI"
    Mode 0666
    EndSection
            
    Section "Extensions"
    Option "Composite" "Enable"
    EndSection
    
    Section "ServerLayout"
    Identifier "Default Layout" 
    Option "AIGLX" "true"
    EndSection
    After tweeks


  10. #10
    Junior Member
    Join Date
    Aug 2007
    Posts
    55

    Default compiz

    Quote Originally Posted by purehate View Post
    So I have a few questions. i have the package and it comes with a mesa module.is that all I need or do I need the source code? So after i run the mesa module I have to run glxgears before doing all the other .lzms?
    Well, you don't need sourcecode. I just tgz2lzm 'd the mesa6.5.2 package from the slackware repo's. Running glxgears is just to test if you got direct rendering working...

Page 1 of 6 123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •