I also have this problem. I have upgraded from BT3B which had (and still has) no problem with bluesmash. The error is identical. All other bluetooth aps seem to be working fine, so not a major issue, but it is a shame to not have it.
I have a linksys usb bluetooth adapter. When i plug it in and launch it, it will be recognized as hci0. So this should be ok. If i launch Bluesmash i got the following error:
Hardware Check Complete.
Traceback (most recent call last):
File "./blue-smash-v2.0a.py", line 1589, in <module>
menu_main()
File "./blue-smash-v2.0a.py", line 915, in menu_main
hardware_check()
File "./blue-smash-v2.0a.py", line 59, in hardware_check
play_sucsess()
File "./blue-smash-v2.0a.py", line 72, in play_sucsess
pygame.init()
NameError: global name 'pygame' is not defined
Thanks Sabi
I also have this problem. I have upgraded from BT3B which had (and still has) no problem with bluesmash. The error is identical. All other bluetooth aps seem to be working fine, so not a major issue, but it is a shame to not have it.
I Had this Problem Too
what I did Is Go to -> http://sourceforge.net/projects/bluesmash/
and Download it Then
untar it
Then Install It by this command
bash install.sh
Then
Run It With
python bluetrack-*.py (* = version)
And It's Worked For Me
hope It's clear
read The [ ReadMe ] File For More Info
The link hxxp://sourceforge.net/projects/bluesmash/
It's bluesmash v.1.0e.... & already on BT3 final....
can u run the bluesmash v.2.0 ?
Theres a simple solution: Edit the .py-File, search the section
(lines 69 ff) and change it to something likeCode:# Play Sucsess def play_sucsess(): pygame.init() try: sound = pygame.mixer.Sound("sounds/homer.wav") sound.play() except: pass # Play error def play_error(): pygame.init() try: sound = pygame.mixer.Sound("sounds/wrong.wav") sound.play() except: pass
save, run, and everything should work fine.Code:# Play Sucsess def play_sucsess(): try: pygame.init() sound = pygame.mixer.Sound("sounds/homer.wav") sound.play() except: print '\noups1\n' # Play error def play_error(): try: pygame.init() sound = pygame.mixer.Sound("sounds/wrong.wav") sound.play() except: print '\noups2\n'![]()
ok blackwinged...
I'll try ur advice...
thanks !!! :-D
I've got BlueSmash errors all over the place. I gave up on it, and have been using btpincrack with hcidump and frontline.